~/ai-playground

EvergreenOdeh

Product Designer · AI-Assisted Product Development

Exploring the intersection of product thinking, systems design, and AI-enabled building.

01 / Intro

Why this exists

Over the past year, AI has gradually become part of how I think through product problems, explore ideas, and build faster.

Most of these projects started as experiments. Sometimes I was trying to solve a real operational problem. Other times I was exploring a workflow, testing an idea, or trying to understand how AI changes the process of designing and building products.

What interests me most is not just generating outputs — but using AI to reduce friction between idea, exploration, and execution.

02 / Method

How I work

A repeatable system for idea to execution.

01 / Research

Research

Gathering signals. Organizing research. Making sense of domain knowledge before generating solutions.

NotebookLM

02 / Exploration

Exploration

Pressure-testing ideas. Asking sharp questions. Surfacing the edges of a problem space.

ChatGPTClaude

03 / Prototyping

Prototyping

Making ideas tangible. Fast, rough, real. Optimizing for learning speed over polish.

Lovablev0Replit

04 / Refinement

Refinement

Introducing structure. Resolving system logic. Turning rough surfaces into considered ones.

Figma

05 / Iteration

Iteration

Feedback loops. Repeated cycles. Each pass makes the thinking sharper.

All of the above

Tools in rotation

ChatGPTClaudeNotebookLMLovablev0ReplitFigmaMidjourneyKlingHedraSunoGitHub Copilot

03 / Work

Selected experiments

Built to solve real problems. Designed to understand what AI changes about the process.

Why I built it

To replace fragmented manual tracking systems and explore how quickly operational software could be prototyped with AI-assisted workflows.

What I explored

Structured data modeling. Internal tool UX patterns. The speed ceiling of AI-assisted prototyping.

Process

  • Mapped real workflows with the engineering team before any UI.
  • Prototyped a working CRUD shell in hours, then layered structure on top.
  • Pushed on naming, hierarchy, and density — the part AI doesn't solve.

05 / Notes

Notes & observations

Thinking out loud.

2026.03

The gap between idea and execution is shrinking

The most interesting thing about AI-assisted building isn't the speed. It's how quickly you can make something real enough to react to. That feedback loop changes how you think about ideas.

2026.02

Tools don't replace judgment

Every AI workflow still breaks down without clear thinking at the start. Garbage in, garbage out — but faster. The craft is in the prompting, the structure, and knowing when to stop.

2026.01

Conversational UX is underexplored

Most conversational products feel like they were designed by engineers. There's a lot of whitespace in designing for voice and text interfaces that actually feel considered.

2025.12

Operational software is still underdesigned

Some of the most-used software in the world is the least designed. Internal tools, tracking systems, operational dashboards — there's a huge opportunity in that space.